WebEngine

0%
Branding

Logo Design: The Real Process, Timeline and Why It Is Not an Hour’s Work

Research, concepts, refinement and technical file prep. How many routes to show a client, which formats you need, and how rights transfer should be handled.

Pavlo8 min read

A logo costs $30 on a marketplace and $800 at a studio, and the client ends up looking at a PNG of roughly the same size. The difference sits in what happens before and after the drawing: how the direction was chosen, whether the mark was tested in monochrome and at 16 pixels, which files you received and who owns the rights. Below is the real process day by day, how many routes belong on the table, which formats to insist on, and what to check before the final payment.

2–3

directions instead of ten logos

10–20

working days for the whole process

16px

the size where half of all marks break

5

file formats in a proper handover

Why an hour of drawing is not the job

You genuinely can draw a mark in an hour. The trouble is that the hour goes into form, while the logo has to live in conditions nobody looked at while drawing: a favicon, embroidery, single-colour print, a dark site header, a messenger avatar, an overlay on a photo. A mark never tested in those conditions gets redrawn later — on your budget and under deadline pressure.

The second half of the work is selection. A designer can generate twenty shapes in a day; the hard part is arguing why this shape suits your category and separates you from the companies next to you on the shelf. Skip that and the choice is made on personal taste — and a year later a new marketing hire has exactly the same right to say they do not like it.

Bad logos are rarely badly drawn. They are badly chosen — picked from ten options with nothing to compare them against.

The stages and how long each one takes

  1. 1

    Brief and research, 2–4 days

    Category, audience, competitors, places of use. The key question is not which style you like but where this mark will be smallest and worst reproduced. That answer decides how complex the shape can be.

  2. 2

    Exploring form, 3–5 days

    Sketches, work on shape and negative space, dozens of drafts the client never sees. Two or three directions come out of that — each with its own logic, not three tints of one idea.

  3. 3

    Presenting directions, 1–2 days

    Each direction is shown in use straight away: site header, avatar, business card, monochrome. Never on a white square — the decision has to be made on how the mark will actually appear.

  4. 4

    Refining the chosen route, 3–5 days

    Optical weight correction, kerning in the wordmark, building versions: primary, horizontal, compact, monochrome, reversed. Two rounds of revisions belong here.

  5. 5

    Technical prep and handover, 2–3 days

    Text converted to outlines, clean paths, correct colour profiles, exports for every scenario, a rules file for minimum size and clear space, signed paperwork.

How many options belong on the table

Two or three directions. An offer of "ten logos to choose from" sounds generous and is the worst service a designer can provide.

  • Ten options means none of them is finished. Project time is fixed: either one idea is developed properly or ten stay at sketch level. There is no third outcome.
  • Choosing from ten stops being expertise and becomes a lottery. Nobody can compare ten different logics against criteria in one meeting, so taste decides.
  • The nine rejected options poison the tenth. The classic pattern: route one is approved, then a month later someone asks to revisit route three. The project stalls.
  • A direction is not a shape. It includes the logic of the mark, the typeface, the character of the palette and an example in use — things that can actually be assessed.

If a supplier insists on ten options, ask for three instead, each shown on real applications. The difference in decision quality is immediate. The shape also has to agree with the rest of the system — the palette and the brand typefaces — or you end up with a mark that is handsome alone and a stranger on your own website.

The files you should walk away with

This is where assumptions bite. The client gets an archive, opens the PNG, decides everything is there — until the first task a PNG cannot do.

FormatWhere it is usedRequired
SVGWebsite, apps, any scale without lossYes
AI or EPSMaster file, edits, handover to another designerYes
Outlined PDFPrint shops, outdoor advertising, merchandiseYes
Transparent PNGDecks, documents, quick everyday tasksYes
ICO or 32×32 PNGFavicon, app iconPreferably
JPGAlmost nowhere — no transparencyNo
Colours should come as HEX, RGB and CMYK, plus a Pantone reference if print accuracy matters.

Rights, trademarks and handover traps

Paying for work and owning the result are separate things. The gap shows up when you file a trademark application, or when a competitor starts using something suspiciously similar.

  1. 1Assignment of exclusive rights has to be written into the contract. Wording along the lines of "the designer assigns all exclusive rights in the work to the client in full" is what you are scanning the document for.
  2. 2Run a similarity check before filing. Searching the trademark register in your class takes a few hours and saves you from rebuilding an entire identity later.
  3. 3Stock elements inside a logo are off limits. A mark assembled from a purchased icon cannot be registered, because you hold no exclusive rights to that component.
  4. 4The typeface in a wordmark carries a licence too. Once outlined, the mark itself is usually safe, but you still need a separate licence to use that typeface anywhere else.

Check before the final invoice

  • The mark reads at 16 pixels and at 5 mm in print
  • Monochrome and reversed versions exist
  • The vector opens on another machine without font substitution
  • Minimum size and clear space are documented
  • Colours are given in HEX, RGB and CMYK
  • The paperwork contains an explicit assignment of exclusive rights

A logo alone does not make a brand recognisable — it works alongside a palette, typefaces and usage rules. What a full kit contains and what each level costs is covered in our guide to brand identity; the rules themselves get formalised in a brand book.

Frequently asked questions about logo design

How long does logo design take?

A realistic timeline is two to four weeks, or 10–20 working days. Roughly half of that is not designer time — it is client approvals and testing the mark in real applications. Three-day turnarounds exist, but they drop the research and testing stages, which raises the odds of a redraw later.

Why show only two or three routes instead of ten?

Because project time is finite: either a few ideas are developed to a working state or a dozen stay as sketches. Two or three directions present genuinely different logics, each with examples in use. Choosing between ten images on a white background turns the decision into a matter of taste.

Which logo files should be delivered?

The minimum set is SVG, an editable master in AI or EPS, an outlined PDF for print, and a PNG with transparency. Alongside them you need colour values in HEX, RGB and CMYK plus rules for minimum size and clear space. If all you received is a JPG or PNG, you have no master file and any change means redrawing.

Can a logo be registered as a trademark?

Yes, provided you hold exclusive rights to it and it is sufficiently distinct from marks already registered in your class. Logos built from stock icons or produced by online generators usually cannot be registered at all. Run the similarity check before final approval rather than after launch.

What does logo design cost?

A standalone mark from a mid-tier studio runs roughly $200–600 depending on research depth and the number of versions required. Bundled into a basic identity kit it usually works out cheaper, because the research is done once for the whole system. Anything under $50 almost always means a template with no transfer of exclusive rights.

In short

  • Drawing is the smallest part. Most of the time goes into choosing a direction and testing the mark in real conditions.
  • Two or three developed routes shown in use beat ten sketches on a white background.
  • Minimum file package: SVG, editable vector master, outlined PDF, transparent PNG, plus colour values.
  • Exclusive rights transfer in writing. Without that clause, trademark registration is off the table.
Share
  • logo
  • branding
  • design

Related reading